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  • Vehicle Changes


    Hampage
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    I was wondering if we could get vehicles adjusted for the 10,000th time. Maybe this time we can add some changes that will help extend chases and make them more enjoyable. First thing is adding more durability to vehicles in general crashing once and being out of it sucks for the crim and the officer. Then being able to get the speed closer to the PD vehicle would be nice when there are cars that stock out run our Heli thats a issue . Civs cars have the tuner chips so let that give their cars an advantage i think a extra 20mph-30mph plus the handling and accel boosts would be fine but when we got a SU and Heli that max out at 180 and there is a wide body SUV that does 240+ someone needs a reality check in the balance department. Also making heli fuel burn up quicker with longer refuels would be a great addition also. Having to coordinate with the ground units to have Air 1 break off and rejoin would be a very welcomed change i think. Overall right now the state of chases is just shit the cars are horribly unbalanced take little to no damage. We need to make the city fun right now the only thing i can really respond to is CDS and Shots fired if its a 60 or i'm just running radar 90% there is no point to even try. Hope this gets looked into it would benefit the city as a whole IMO.

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    I agree there are definitely a few vehicles that need rebalanced but for the most part besides those few cars you can keep up with the even when tuned in SU. For the crashing part I agree 100% I would also like to see making it harder for tires to pop I havent run into it recently but my tires used to always pop if I just hit a cone or a sign or even brushed the concrete divider.

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    • *Owner

    The vehicle damage is fucky yes, agreed.
    Sorry but Police SP/PD cars almost all only take lots of physical damage and hardly break, while most civilian cars die hitting a curb.

    We are working on making those adjustments and making this much more balanced.
    As far as some vehicles you mentioned?
    Yes the x7 should not go 240 and we have a handful of vehicles we just adjusted and will be pushed soon.
    After testing some of the cars last night while adjustments were being made, we have determined that some cars are being over manipulated by the tuner chip.
    So unfortunately. to counter that, we need to adjust vehicles and expect the same manipulation will occur after the changes, hence keeping them at a more realistic speed after the tune.

    Handling and damage will be a continuing project going forward as it reacts differently by clients and hard to get it balanced perfectly and accurately.

     

    These issue you mention are not intentional, so a reality check is not how its fixed. 

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    • 2 weeks later...

    Goodmorning gentleman, I have been talking to quite a bit of people related to this topic as well. I know speed has been an issue in the past but there are some cars like my 2017 Ford GT40 that is only going 130 tops when it is made IRL to at least hit 210. Even 180/190 would be acceptable. Or my 80 Mil Mclaren P1 that only tops at 150 when that is easily a 220 top car. I also found out that the police demon only goes around 170 when that should be a 200 top car as well. My point is, I agree suvs and shit cars should not be able to touch those speeds, but these super cars that especially cost around 50-80 mil should be able to within a reasonable boundary. I really want to see these get adjusted and would love to help fix this any way I can.

     

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    On 2/7/2022 at 6:42 PM, Putricidic said:

    Hard agree on this, it’s annoying paying 60 million for a DeLorean to only cruise around the city at 110mph with some of the worst handling I’ve ever seen. 

    The Delorean's top speed IRL is about 100 so that car is pretty much spot on IMO.

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    • 2 weeks later...

    Bumping this topic again as it seems the realism of cars, especially high end are still getting nerfed. The Mclaren P1, a 80 mil+ car took another hit this week making it even slower than the last nerf. This example along with a few other imported cars are high off from being what they are in real life. Im not asking for stupid stupid fast cars, but this car for example should easily do 210. I really want to see these changes made as a car enthusiast it would mean a lot especially paying so much for them.

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    I 100% agree with the previous posts. I understand that not every car needs to go 200mph. But when you buy a $35,000,000 super car and it goes slower then the Sabre Rusty for like 12k. Something just isn't right. I don't mean to come off in an aggressive tone here. But some car balancing is much needed. I'd really like to see some more realism in expected car speeds. 

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