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  • Player / Family controlled - legal / illegal


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    • *Owner

    So like some here, we all have enjoyed back in the day when things were controlled by a person or group. Some went really good, some bad.

    Its like anything else in the world, its always a double sided knife you toss up in the air and hope you don't cut off all your fingers when you try and catch it.

    I honestly think the hardest thing is finding someone or a group that's going to do it right.

    Does it really need to just be illegal stuff controlled? I don't think so. I think we can come up with lots of fun things we can possible add to suit both agendas.

     

    Here is the main issue......

    Just when you think we found a person or group to do this, something happens and it puts us 5 steps backwards.

     

    Without doing the pick me me me me , or pick us! Can we get some ideas what would be cool to add either legally or illegally controlled in game.

     

    This is not only finding the right people to RP it out, but along with lots of trust.  I would like to start with 1 thing and build off that. If we can get this off the ground it would open the door for so many opportunities and things for many to look forward too in the future.

     

    This post is looking for suggestions based on the topic, leave your personal opinions of people or groups out of it please.

     

     

    Thank you

     

     

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    Used Car dealership. 
    Instead of people selling their cars for millions to other players, or selling their throwaways back to PDM, why not sell it back to a dealer that only sells used cars? Maybe this dealership has specific cars that can be more for the "starter" player. So not incredibly expensive, but not shit either.

    --------------------big edit----------------- 

    I'm just putting all the ideas/suggestions brought forth into one post.
    All credit is due to anyone/everyone who has commented so far:

    ------------Used car dealership:----------------

    Have a sort of showroom where cars can remain on display with "tags" denoting price and contact info for the dealer.

    LIMIT the number of cars of a certain type already in the city. This would hopefully allow (and force) people to value their vehicles.

    Have a repo/payment system: Meaning players buy the car on a lease basis, they pay X amount per week. # of missed payments (much like rent) means the dealership can go back and repo your car. This could also mean contracting mech shops OR opening a whole new Repo job. (yay for rp for people)

    Have all vehicles rotate in and out of the stores. So say for example a tesla. The govt stocks that there can only be 50 owned teslas in the city. Once 50 teslas have been purchased, the vehicle is no longer in stores. Now these teslas would still fall under the payment/repo system so if someone doesn't keep up, suddenly one of the used car dealerships could get its hands on a tesla and re-sell it. Still allowing people to OWN it while also making it valuable for you to own/upkeep.

    Govt can audit garages on a periodical basis. Meaning individuals who haven't moved a car in a while, or have left the city have their cars "repoed" and those cars return to the store inventory. This would allow a purge for people who hoarded the incredibly rare cars, but also surprise players who are still active with "hey, this car you've NEVER SEEN BE USED? Yeah some guy just abandoned it, it's back in stock"
    This might even open up the avenue for say car auctions (player run) 

    --------Aftermaker/illegal upgrades----------
    To the idea of the aftermaket/illegal upgrades:

    Allow for already existing items (scrap metal, ore, etc) to be used in the creation of these upgrades. Meaning someone needs to bring the raw material to a mech that can make the upgrade.

    Only certain mechs can make these upgrades (maybe a perm either gov, or only certain shop owners can hand out)

    Only allow for a limited number of mechs to do this.

    The mechanic of making these upgrades should have a failure rate (kinda like how making meth if you mess up you blow up)

    These upgrades (like a tuner chip, maybe NoX) only last until the car is stored. These would be great in addition to say a legal/illegal racing scene.

    This could be added to existing mech shops, allowing for legal AND illegal business to be run from it. 

    --------------Family controlled/branded drugs----------

    Tbh this would require a massive overhaul of the entire drug system, even maybe remove the whole NPC aspect of it. 

    Families would have to prove not only that they're established, but that they have a known reputation in the city, an actual rp driven backstory and a decent history of interactions with civs and pd. (a good one, so shitlord families or ones just made up to GAIN a drug need not apply) 

    Bring in a manufacture process to this drug. So again, the need to aquire materials, have a failure rate of creation, and even if you succeed maybe have a quality to the drug. So for example if it were weed, you'd have real shit quality joints (maybe they don't even heal you at all), to some high end reggie joints. Much like how in the making of meth you have a chance (or used to?) to get crystal out of it. 

    This would have to have a raidable option by cops, and even then only CERTAIN cops (aka established dets) can raid this. 

    Maybe limit the amount of this drug that can exist in the city at one time, thereby disabling people hoarding literall tons of this in containers and cars.

    --------------Food----------------
    I'm fairly certain I speak for everyone when we say we're tired of burgers, tacos, ice cream and water. There HAS to be a way to add more food items to the city. 

    You can sacrifice server space by removing SO MANY CUSTOM CARS and so much useless clothing if you need to.

    The food can be tiered so that certain items fill you up more/longer. An example: water and bread barely fills up any of the food/thirst meter so you need to eat and drink more of them.

    Allow for specific location foods. 
    Want a taco? you can ONLY get it from a taco truck.
    Want burgers? You HAVE to go to burger shot.
    Want Ice cream? Theres ice cream parlors at the beach and piers.
    Want sea food? Theres like 2 fancy seafood places in the city (the buildings exist, there just no interiors)
    Beer? any store has beer.
    Wine? Vodka? Whiskey? it MUST be a liquor store or bar.

    you get the idea.

    These locations should also be player run. The regular general stores can carry the bottom of the barrel stuff like water, bread, donuts even. Any higher end food would have to come from a player business.

    Food needs to degrade so no one can hoard it anymore. I hardly ever have to buy food or interact with those who make rp for it because I can just fill a car with 1000 burgers and be set for a month.

    -----------------Civ Jobs---------------
    For new players: maybe create a career/job center job where they can get info, maybe tours of the city to find places they need to go, etc.

    The car rental place should be player run. Maybe the npc run place now has less stock, and the player run car rent has better/larger stock.

    Add some delivery jobs like uber eats? this could go hand in hand with an overhaul of the food system, allowing for player own restaurants/trucks to hire delivery people to sell their food. 
    ------------------------------------------------

    Edited by SmolBirb
    putting all ideas into one post for easier finding.
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    • *Owner
    2 minutes ago, SmolBirb said:

    Used Car dealership. 
    Instead of people selling their cars for millions to other players, or selling their throwaways back to PDM, why not sell it back to a dealer that only sells used cars? Maybe this dealership has specific cars that can be more for the "starter" player. So not incredibly expensive, but not shit either. 

    Hmm sounds like an idea. I think if we had running stock on vehicles that would be a great addition to that idea you have. Thanks

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    I think it would be a great idea to start off with the control of drugs in the city. There are a lot of people selling drugs, especially in small cities where people are somewhat new, and there is just a lack of RP in it, the only RP is to just go grow it at the weed place or do the coke drop, and there is no RP in between; it's mainly doing everything yourself or with a friend, and then selling it by yourself. There are no people in the middle that can facilitate deals or control pricing. If these things were reserved to certain groups, there would be RP with drugs like there was back when families controlled certain drugs. This would help with controlling the prices of drugs, for example, one person is selling meth for 1.8k a bag, and another for 2.25k a bag, just for an example. Since drugs are so common, and arguably more common and well-known in comparison to the production of guns, I believe drugs and control of them would be a good start, and once a system has been set for that, control of weapons or other things would come next. This is mainly from an illegal aspect however.

     

    For legal things, as mentioned above, used car dealerships would be amazing. I know Shop 6 has people that buy and sell cars all the time and do mini auctions, and that's a great system since people can sell their used cars to them for lower prices, and newer people could sell them too

     

    Another aspect is real estate. At the moment, real estate is what you make of it. Personally, I did real estate RP for about 6 months on my character and attempted to establish an actual company. There are people that just snipe homes for government and sell for profit, but don't put in the RP of giving tours of the home, having open houses, or anything of that nature. It would be nice for actual people to become real estate agents, and get homes given to them by government from people that are inactive or permabanned or something, and selling that home as a live auction, similar to what Ralph Morris did, and only keeping a small percentage of the cash.

     

    Just some ideas for things that are commonly found in this city; drugs, cars, and houses :)

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    6 minutes ago, SmolBirb said:

    Used Car dealership. 
    Instead of people selling their cars for millions to other players, or selling their throwaways back to PDM, why not sell it back to a dealer that only sells used cars? Maybe this dealership has specific cars that can be more for the "starter" player. So not incredibly expensive, but not shit either. 

    Adding onto this, I know we have the showroom but it is rarely used as is, possibly make it so cars can remain with some sort of price tag on them, leading to possibly player info like cost, number, and email, or a direct way of buying it in a certain way.

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    10 minutes ago, KCOX said:

    A new mechanic shop / LS Customs who can do aftermarkets/illegal upgrades also able to sell nitrous, racing harnesses and able to use tuner chips on cars but everytime they store the car they need to go back to the shop to get it tuned again but you can only get it tuned once every couple of hours or something so people can just come back every 20 minutes to be shitlords with it

     It doesnt need to be at a new shop, it should be added to the current one, that only a few people can do at the shops so like owners and head mechs. Adding black market car parts and tune chips is a great idea! I love the idea of mech shops and benny's owners being able to sell special tires that last a few hours that give different perks or an harness that can help you with handling. The tuner chip would be great as well and it only make it last until the car is stored. Adding some new flare to the mech's and benny's owners would be amazing! 

     

     

    im +1 for people controlled drugs again!! Its great RP!!

    Edited by OP.
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    Like i've said to multiple people overtime, there isn't "Many" legal civilian jobs that aren't whitelisted, some people don't wish to simply be a EMS,Police Officer, Lawyer or even a Tow. Some people would love to expand onto the "Civilian"  portion of BCRP, So it'll be cool to see some of these businesses like cluck in bell, get used for a Fast food job, or even Clothing stores being able to create and sell there own custom merchandise, with SMT/Administrations approval.

     

    In addition to that also, i would suggest checking out Namine's thread about adding more Female/Male clothing options as it does not just add all the clothing, that maybe can get imported into the city, but it has a balance of both female/male clothing types as that is a huge thing that i more or less see on the suggestions page at this time around New Clothing For Females & Males Post By Namine

     

    Thanks, Hope this helps 

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    • *Owner

    Family-controlled and branded drugs - Muppets Magical Meth, Lahey's Laced LSD, basically the same way you can get branded weed and shit IRL, just with an in-game twist. there's no RP in drugs, people don't buy off of other people and when they do its an undercover fed, plus there's no money in buying from other people right now. Having branded, controlled drugs, with different affects on your player (blurry vision, stamina, stumbling, whatever else there is), different values and reasons to buy off of certain people/brand loyalty. It definitely shouldn't be specific to one family, but more of an application/selection process for people or groups to get their own drugs. A process like setting up a warehouse to manufacture the drugs, employ people, make it raidable by cops etc. just something other than the current process which has no fun factor and all the risk.

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    35 minutes ago, SmolBirb said:

    Used Car dealership. 
    Instead of people selling their cars for millions to other players, or selling their throwaways back to PDM, why not sell it back to a dealer that only sells used cars? Maybe this dealership has specific cars that can be more for the "starter" player. So not incredibly expensive, but not shit either. 

    I agree with this. This would be a significant addition. Maybe it would start allowing for the new players to afford the more expensive vehicles like P1's and i8's without having to spend 85 million on the spot. Maybe instead of paying 85 million upfront they have to pay a weekly amount, making it so throughout the week they have to RP and do whatever they are going to do to make the money to pay for the car on the week bases. Obviously this wouldn't just be for the more expensive cars just using it as an example. 

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    Here's some food for thought. The hunger and thirst script has been around since as long as I can remember but how much does it really do for RP? Not much. Maybe a little dehydration RP for EMS here and there but nowhere near its potential. No matter what character you play you are going to need food and water so it's a business that will reach everybody. We already have restaurant interiors so it's only a matter of filling them with staff and customers. But it could go even further and involve more already existing legal jobs i.e. needing hunters to deliver meat, farmers to deliver bread, truck drivers to deliver other materials, etc.

     

    Obviously convenient stores could continue to sell foods like chips and other snacks for when restaurants are closed but cooked food would be worth more in the sense of satisfying hunger.

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    I got a few suggestions...

    1.)
    When I was new in the city and did not know anybody, did not know what to do or where to go or what job to take. I wished there was a player run job agencies to give me adviced or give me informations on the different kinds of legal jobs available, and what is best to take money wise. It would definitely create great RP interactions to new players in the city.
    2.)
    Player run car rental business would be nice to have giving players the chance to test drive vehicles before buying one. Or those who cannot afford to buy them. Im not talking about just normal cheap pdm vehicles but also the exclusive ones This business can also include buying "used vehicles".
    3.)
    Extend taxi service rp. Taxi service run by player like a real business. Incoming calls will be picked up by whoever is on duty. I mean answer the phone physically. It will still ping the gps location of the caller but to add more rp to it the person can explain where he/she is needed to be picked up and where to be dropped.


    Just a few ideas... 

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    On 2/23/2021 at 1:42 PM, OP. said:

     It doesnt need to be at a new shop, it should be added to the current one, that only a few people can do at the shops so like owners and head mechs. Adding black market car parts and tune chips is a great idea! I love the idea of mech shops and benny's owners being able to sell special tires that last a few hours that give different perks or an harness that can help you with handling. The tuner chip would be great as well and it only make it last until the car is stored. Adding some new flare to the mech's and benny's owners would be amazing! 

     

     

    im +1 for people controlled drugs again!! Its great RP!!

    The used car dealership is something I have been exploring with one of my characters. The rest of the Soufside Piru and I have opened a "Used car dealership" on grove street. We use "Repossessed" cars in order to sell them back to people. It has created some seriously hilarious interactions for both police and civs. I think that if the staff would like to section off business things to different groups, that the best way would be to go undercover in the cities and kinda look around! 

    SOUTHSIDE.png

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    On 2/23/2021 at 1:24 PM, SmolBirb said:

    Used Car dealership. 
    Instead of people selling their cars for millions to other players, or selling their throwaways back to PDM, why not sell it back to a dealer that only sells used cars? Maybe this dealership has specific cars that can be more for the "starter" player. So not incredibly expensive, but not shit either. 

     

    I want to second this idea and expand on it a little bit.  I have been basically operating a used car business out of Mech Shop 6 for quite some time now (Rockets Rides).  The biggest obstacle has been the shear volume of inventory that is out there.  So it used to be that if a person worked hard, they could buy a car and have value in their purchase once the car left the store.  When all the cars were put back in, everyone lost value.  So here's my thought:

     

    Put a cap on how many of each car can be in the city.  Once that cap is reached, the car is no longer sold at the dealership and you have to go through a used car dealer in order to secure the car.  For example, lets say that there are 100 Ferraris in the city and you want to make it so that there can only be 125.  Once another 25 are sold, it disappears from the store.  From time to time, an audit can be done and cars that are abandoned in people's garages because they left the city months ago can then be added back into the store inventory.  This would be like when we do the house and business purge every so often.

     

    Used car lots could be set up just like the showroom garage.  As it is right now, I run to a public garage, pull a car, drive it to shop 6 and then repeat that process for 10 cars that i want to put out for sale.  If we made it more like the showroom, Used dealers could just pull inventory at the lot for display.

     

    Edited by luckylizards
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    Kind of like what Missy said, there should for surely be something like a business that helps out new people. The only way people are introduced MOSTLY is through friends that already play here, and for new people I know it is so hard to get off the ground. Maybe an agency that can start out newer players like example giving tours around the city (showing hotspots, important areas, digital dens, lawyer/court area, legion, WT hotel, anything like that.), showing them where things are or how things work mechanically. Giving them phones off the bat, or a starter car, stuff like that. Civ based agency helping new civs that can get money for helping people that can be funded through government. 

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